The Growth of Video Game Music

Another post I wrote for my PR program’s ACPR Tunes blog.

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Music is always evolving with the times and video games are a great example of it.

Over the years game developers have worked to produce compositions that enhance the gaming experience.  Starting with computer chips, video games were limited to monophonic, looped tunes that were viewed as ridiculous at the time.  Yet as technology improved, so did the music, resulting with many catchy tunes like the theme from The Legend of Zelda or the award-winning theme from Civilization IV.

In more recent years many traditional schools and universities have included video game music as part of their curriculum.  Since the early 2000s, institutes such as Yale University introduced training seminars designed to teach students how to compose video game music.

On July 6, 2005, video game composers Tommy Tallarico and Jack Wall debuted Video Games Live, a concert synchronizing lights and effects with live video game music.  Performed alongside the local orchestra and professional musicians, VGL has grown in popularity as they’ve expanded their venue, and the love of the industry’s music, to all over the world.

Video game music has recently been recognized at several big-name award shows including the International Film Music Critics Association, and the Grammy awards who witnessed their first video game music composition winner in 2011.

With popular songs such as Kesha’s Tik Tok incorporating new and old gaming tunes, along with efforts of groups like VGL, it’s easy to see why video game music is considered a part of today’s music industry.

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